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	<title>Comments on: Cognitive Surplus and Social Media</title>
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	<link>http://www.wikinomics.com/blog/index.php/2009/09/14/cognitive-surplus-and-social-media/</link>
	<description>Exploring How Mass Collaboration Changes Everything</description>
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		<title>By: Cognitive surplus &#171; Sinapinsiemen</title>
		<link>http://www.wikinomics.com/blog/index.php/2009/09/14/cognitive-surplus-and-social-media/comment-page-1/#comment-324354</link>
		<dc:creator>Cognitive surplus &#171; Sinapinsiemen</dc:creator>
		<pubDate>Mon, 30 Nov 2009 20:47:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.wikinomics.com/blog/?p=4741#comment-324354</guid>
		<description>[...] Hmm. Dennis Hancock on tosin pessimistisempi: [...]</description>
		<content:encoded><![CDATA[<p>[...] Hmm. Dennis Hancock on tosin pessimistisempi: [...]</p>
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		<title>By: Luna Flesher</title>
		<link>http://www.wikinomics.com/blog/index.php/2009/09/14/cognitive-surplus-and-social-media/comment-page-1/#comment-309402</link>
		<dc:creator>Luna Flesher</dc:creator>
		<pubDate>Mon, 14 Sep 2009 18:56:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.wikinomics.com/blog/?p=4741#comment-309402</guid>
		<description>Social media changes the world of consumption and production quite a bit, though.  It is the opposite of a zero sum game: instead it is an exponential positive feedback loop.

In the real world, wealth comes when each person produces more than they consume.  In the online world, that becomes irrelevant.  Things produced never go away, no matter how many times they are consumed.  It&#039;s a good thing that only 20% of internet users produce anything, because there is already more content supply than there is demand.

This is also driving shorter consumables.  &quot;TLDR&quot; is a common forums acronym, which stands for &quot;too long, didn&#039;t read&quot;.  It&#039;s debatable as to whether this is good for society or not, but the driver is for shorter consumables so there is time to consume more. 

As long as real-world supplies keep on being produced so we can have our necessities (food, shelter, clothing, and internet connectivity), I&#039;m not worried about the over-production of senseless videos, songs, blog posts, and memes.  Besides, when considering the health of society, what&#039;s the difference between LOLCats and The Simpsons? The Guild and 90210? People used to spend 40 hours a week on non-interactive 60-minute brain zombification broken into 10-minute chunks by 30-second blubs.  Now they spend 40 hours a week doing basically the same thing... only this time, everyone has a chance to contribute now and then.</description>
		<content:encoded><![CDATA[<p>Social media changes the world of consumption and production quite a bit, though.  It is the opposite of a zero sum game: instead it is an exponential positive feedback loop.</p>
<p>In the real world, wealth comes when each person produces more than they consume.  In the online world, that becomes irrelevant.  Things produced never go away, no matter how many times they are consumed.  It&#8217;s a good thing that only 20% of internet users produce anything, because there is already more content supply than there is demand.</p>
<p>This is also driving shorter consumables.  &#8220;TLDR&#8221; is a common forums acronym, which stands for &#8220;too long, didn&#8217;t read&#8221;.  It&#8217;s debatable as to whether this is good for society or not, but the driver is for shorter consumables so there is time to consume more. </p>
<p>As long as real-world supplies keep on being produced so we can have our necessities (food, shelter, clothing, and internet connectivity), I&#8217;m not worried about the over-production of senseless videos, songs, blog posts, and memes.  Besides, when considering the health of society, what&#8217;s the difference between LOLCats and The Simpsons? The Guild and 90210? People used to spend 40 hours a week on non-interactive 60-minute brain zombification broken into 10-minute chunks by 30-second blubs.  Now they spend 40 hours a week doing basically the same thing&#8230; only this time, everyone has a chance to contribute now and then.</p>
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		<title>By: David Ticoll</title>
		<link>http://www.wikinomics.com/blog/index.php/2009/09/14/cognitive-surplus-and-social-media/comment-page-1/#comment-309393</link>
		<dc:creator>David Ticoll</dc:creator>
		<pubDate>Mon, 14 Sep 2009 18:06:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.wikinomics.com/blog/?p=4741#comment-309393</guid>
		<description>Hm, this and Mike&#039;s last post... a whiff of revisionism in the air...</description>
		<content:encoded><![CDATA[<p>Hm, this and Mike&#8217;s last post&#8230; a whiff of revisionism in the air&#8230;</p>
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	<item>
		<title>By: Moto Browniano &#187; Blog Archive &#187; Il tecno-culturame</title>
		<link>http://www.wikinomics.com/blog/index.php/2009/09/14/cognitive-surplus-and-social-media/comment-page-1/#comment-309381</link>
		<dc:creator>Moto Browniano &#187; Blog Archive &#187; Il tecno-culturame</dc:creator>
		<pubDate>Mon, 14 Sep 2009 16:54:08 +0000</pubDate>
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		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>By: Mushin</title>
		<link>http://www.wikinomics.com/blog/index.php/2009/09/14/cognitive-surplus-and-social-media/comment-page-1/#comment-309362</link>
		<dc:creator>Mushin</dc:creator>
		<pubDate>Mon, 14 Sep 2009 16:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.wikinomics.com/blog/?p=4741#comment-309362</guid>
		<description>Thank you for this interesting post. 

One thing that comes to mind contemplating what you say here is, if we assume that people after a &#039;long day&#039; want to &quot;waste time&quot; and do that using social media instead of TV - the likelihood that they&#039;ll be contributing something, a tweet, say, or a short comment, or a &#039;lile&#039; or whatever can be done within a few seconds, is much higher than with TV, isn&#039;t it? 
So maybe we&#039;d need to look a bit closer to what is meant by &#039;making a contribution&#039;. Maybe it&#039;s the uncountable very small ones that, in the end, make a lot of difference?</description>
		<content:encoded><![CDATA[<p>Thank you for this interesting post. </p>
<p>One thing that comes to mind contemplating what you say here is, if we assume that people after a &#8216;long day&#8217; want to &#8220;waste time&#8221; and do that using social media instead of TV &#8211; the likelihood that they&#8217;ll be contributing something, a tweet, say, or a short comment, or a &#8216;lile&#8217; or whatever can be done within a few seconds, is much higher than with TV, isn&#8217;t it?<br />
So maybe we&#8217;d need to look a bit closer to what is meant by &#8216;making a contribution&#8217;. Maybe it&#8217;s the uncountable very small ones that, in the end, make a lot of difference?</p>
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		<title>By: Mike Dover</title>
		<link>http://www.wikinomics.com/blog/index.php/2009/09/14/cognitive-surplus-and-social-media/comment-page-1/#comment-309332</link>
		<dc:creator>Mike Dover</dc:creator>
		<pubDate>Mon, 14 Sep 2009 14:16:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.wikinomics.com/blog/?p=4741#comment-309332</guid>
		<description>Interesting post. The issue of cognitive surplus seems to apply more to contributors than lurkers.

For example, the person that follows a lot of people on twitter but doesn&#039;t tweet much or the person that loves Wikipedia as a resource but never makes any edits, probably doesn&#039;t feel any pressure to add something at the end of a hard day.</description>
		<content:encoded><![CDATA[<p>Interesting post. The issue of cognitive surplus seems to apply more to contributors than lurkers.</p>
<p>For example, the person that follows a lot of people on twitter but doesn&#8217;t tweet much or the person that loves Wikipedia as a resource but never makes any edits, probably doesn&#8217;t feel any pressure to add something at the end of a hard day.</p>
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