Business - Written by Don Tapscott on Tuesday, October 28, 2008 17:34 - 3 Comments
18-year-old kid designs, manufactures, and sells product in 24 days
We’ve written before about Ponoko, the on-demand manufacturing service for everyday people. As a follow-up, I thought I’d share a story that was recently sent to me about how 18-year-old Alan Chao turned an idea into winning product in just 24 days. According to the Ponoko case study, Alan made his first set of coasters for $39.33, within 4 hours of generating the idea; 24 days later he made his first sale. Within 8 weeks Alan got picked up by Veer. A great success story related to Prosumerism and the Net Generation.
Click here to watch the video (or register for the complete case study).
3 Comments
Spinning Beachball » Blog Archive » Bom uso (inesperado) para o iPhone
Adam Carson
Hi Don,
Thanks for the great find!! This on-demand manufacturing is awesome…can’t wait until I can do it in my garage as well
Adam
I’m so happy to hear what a success this has been for Ponoko and Alan. I read about Ponoko on the Springwise newsletter and posted it to my Veer profile page: http://ideas.veer.com/post/2475.
I shot a quick letter to our Merch Specialist. She loved it! She got the ball rolling and did all the work and purchasing.
This is a fabulous idea and I’m so delighted to hear it’s going so well! Congratulations!
Leave a Reply
Browse Content
- The iPhone, growing up digital, and my daughter's education
- Playbor: When work and fun coincide
- Lessons in collaboration from B.B. King’s
- A decade of frustration ahead?
- Games, user experience, and retroactive Continuity--All enabled by platforms
- Survey: How prepared is the enterprise to lead in the age of unbounded data?
- When you ask customers to dance, let them lead
- Real world examples for collaboration ROI
- Will you use Target's mobile coupons?
- Mobile platform magic: Five things executives must know about mobility
- Addressing the social media ‘support gap’
- On unintended consequences
- Mobile platform magic: Five things executives must know about mobility
- Will you use Target’s mobile coupons?
- Lessons in collaboration from B.B. King’s
- Games, user experience, and retroactive Continuity–All enabled by platforms
- Survey: How prepared is the enterprise to lead in the age of unbounded data?
- A decade of frustration ahead?
- The iPhone, growing up digital, and my daughter’s education
- Real world examples for collaboration ROI
- Playbor: When work and fun coincide
- farmville is the best game ever and this is the best blog post!...
- Physicians are totally antiquated in their use of the computer. Its funny - a r...
- Great list of questions, Laura. Check out this post by someone who signed up for...
- Not everybody will have read Malthus. And the the title heading of this post app...
- Given the numbers not connected properly, there's continuous digital divide....
- Quite possibly....
- Due to global financial crisis companies and individuals are affected. Many work...
- Good post Naumi,
I like how you relate the jazz band performance to customer ...
Business - Mar 19, 2010 16:57 - 0 Comments
Addressing the social media ‘support gap’
More In Business
- Mobile platform magic: Five things executives must know about mobility
- Will you use Target’s mobile coupons?
- Games, user experience, and retroactive Continuity–All enabled by platforms
- Survey: How prepared is the enterprise to lead in the age of unbounded data?
- Real world examples for collaboration ROI
Entertainment - Mar 9, 2010 16:58 - 3 Comments
Lessons in collaboration from B.B. King’s
More In Entertainment
- CL!CK – LEGO’s fun social product development platform
- Peer Pressure 2.0: Farmville
- Online gaming more than just fun
- The NFL – The most protective league, attempting to control the uncontrollable
- The rise of computational photography and the birth of camera 2.0


[...] crowdsourcing envolvido ou não tivesse lá chegado via Wikinomics. Leave a [...]