Business - Written by Danny Williamson on Friday, April 18, 2008 11:32 - 0 Comments
$100 worth of collaboration
Here’s a neat example of crowd sourcing in action. “Ten Thousand Cents”, is a digital artwork project by Aaron Koblin and Takashi Kawashima. The project consisted of drawing a digital picture of a $100 bill. The catch here is that it divided the bill into 10,000 pieces and sourced each piece individually. The project payed 1000’s individuals, each working separately from one another, one cent per section paid through Amazon’s Mechanical Turk – making the total cost of the design work $100.
According to Koblin and Kawashima, “The project explores the circumstances we live in, a new and uncharted combination of digital labor markets, “crowdsourcing,” “virtual economies,” and digital reproduction.”
You can purchase prints of the project directly from the website for, of course, $100. The proceeds of each print will be donated to the One Laptop per Child project which, as they point out on the project’s website, was formerly known as the $100 laptop.
As this project rightly points out, we’re just beginning to see the implications (and potential benefits) of breaking the mold and using non-traditional means of doing business. What I’d love to see is more companies and organizations that operate under an older and more rigid model explore projects like these. There are enough industries (music industry, I’m looking in your direction) who are struggling to maintain failing business models that the justifications not to try creative solutions are shrinking. This begs the questions, what would it take to push more companies in the direction of a project like this?
Browse Content
- The iPhone, growing up digital, and my daughter's education
- Playbor: When work and fun coincide
- Lessons in collaboration from B.B. King’s
- A decade of frustration ahead?
- Games, user experience, and retroactive Continuity--All enabled by platforms
- Survey: How prepared is the enterprise to lead in the age of unbounded data?
- When you ask customers to dance, let them lead
- Real world examples for collaboration ROI
- Will You Use Target's Mobile Coupons?
- Mobile Platform Magic: Five Things Executives Must Know about Mobility
- On Unintended Consequences
- Mobile Platform Magic: Five Things Executives Must Know about Mobility
- Will You Use Target’s Mobile Coupons?
- Lessons in collaboration from B.B. King’s
- Games, user experience, and retroactive Continuity–All enabled by platforms
- Survey: How prepared is the enterprise to lead in the age of unbounded data?
- A decade of frustration ahead?
- The iPhone, growing up digital, and my daughter’s education
- Real world examples for collaboration ROI
- Playbor: When work and fun coincide
- Security, security, security…
- Physicians are totally antiquated in their use of the computer. Its funny - a r...
- Great list of questions, Laura. Check out this post by someone who signed up for...
- Not everybody will have read Malthus. And the the title heading of this post app...
- Given the numbers not connected properly, there's continuous digital divide....
- Quite possibly....
- Due to global financial crisis companies and individuals are affected. Many work...
- Good post Naumi,
I like how you relate the jazz band performance to customer ...
- Hi Marilyn,
Thanks for the quote! I agree that some of the most interesting...
Business - Mar 16, 2010 15:08 - 1 Comment
Mobile Platform Magic: Five Things Executives Must Know about Mobility
More In Business
- Will You Use Target’s Mobile Coupons?
- Games, user experience, and retroactive Continuity–All enabled by platforms
- Survey: How prepared is the enterprise to lead in the age of unbounded data?
- Real world examples for collaboration ROI
- When you ask customers to dance, let them lead
Entertainment - Mar 9, 2010 16:58 - 3 Comments
Lessons in collaboration from B.B. King’s
More In Entertainment
- CL!CK – LEGO’s fun social product development platform
- Peer Pressure 2.0: Farmville
- Online gaming more than just fun
- The NFL – The most protective league, attempting to control the uncontrollable
- The rise of computational photography and the birth of camera 2.0


Leave a Reply