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	<title>Comments on: Second Life and IBM team up to open up</title>
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	<link>http://www.wikinomics.com/blog/index.php/2007/10/11/second-life-and-ibm-team-up-to-open-up/</link>
	<description>Exploring How Mass Collaboration Changes Everything</description>
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		<title>By: Denis Hancock</title>
		<link>http://www.wikinomics.com/blog/index.php/2007/10/11/second-life-and-ibm-team-up-to-open-up/comment-page-1/#comment-40038</link>
		<dc:creator>Denis Hancock</dc:creator>
		<pubDate>Thu, 11 Oct 2007 16:50:52 +0000</pubDate>
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		<description>One of the problems with Second Life has always been it&#039;s a bit intimidating/ time consuming/ etc. for a new user to figure out. You really, really have to be into it to get value -and many people just aren&#039;t that into it.

But I could envision a scenario where virtual worlds and identities keep becoming simpler, easier to use, and more interesting... perhaps leading to a tipping point of adoption?

I bet tying it to a facebook application in some way would help.</description>
		<content:encoded><![CDATA[<p>One of the problems with Second Life has always been it&#8217;s a bit intimidating/ time consuming/ etc. for a new user to figure out. You really, really have to be into it to get value -and many people just aren&#8217;t that into it.</p>
<p>But I could envision a scenario where virtual worlds and identities keep becoming simpler, easier to use, and more interesting&#8230; perhaps leading to a tipping point of adoption?</p>
<p>I bet tying it to a facebook application in some way would help.</p>
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		<title>By: Dan Herman</title>
		<link>http://www.wikinomics.com/blog/index.php/2007/10/11/second-life-and-ibm-team-up-to-open-up/comment-page-1/#comment-40027</link>
		<dc:creator>Dan Herman</dc:creator>
		<pubDate>Thu, 11 Oct 2007 14:12:48 +0000</pubDate>
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		<description>While I&#039;m not against the hype that Second Life gets (including much from New Paradigm), I can&#039;t help but point out Clay Shirky&#039;s article from about a year ago that points out some of the gaps between hype and reality. 

http://valleywag.com/tech/second-life/a-story-too-good-to-check-221252.php

Now perhaps the IBM/SL hook-up and creation of a transnational avatar will help overcome some of the gaps Shirky&#039;s highlights such as the difference between user driven adoption and innovation persus corporate/top-down. It all makes for an interesting debate regarding long-term value.</description>
		<content:encoded><![CDATA[<p>While I&#8217;m not against the hype that Second Life gets (including much from New Paradigm), I can&#8217;t help but point out Clay Shirky&#8217;s article from about a year ago that points out some of the gaps between hype and reality. </p>
<p><a href="http://valleywag.com/tech/second-life/a-story-too-good-to-check-221252.php" rel="nofollow">http://valleywag.com/tech/second-life/a-story-too-good-to-check-221252.php</a></p>
<p>Now perhaps the IBM/SL hook-up and creation of a transnational avatar will help overcome some of the gaps Shirky&#8217;s highlights such as the difference between user driven adoption and innovation persus corporate/top-down. It all makes for an interesting debate regarding long-term value.</p>
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