Business - Written by Dan Herman on Thursday, October 4, 2007 9:34 - 1 Comment
Education 2.0 continued
Taking a page out of MIT’s OpenCourseWare book, UC Berkeley has not only opened up its academic materials to the world, but they’ve done it via video’s posted to YouTube. They’ve posted over 300 hours of academic lectures on YouTube allowing anyone and everyone to learn as if they were in the classroom.
From the press release, “UC Berkeley on YouTube will provide a public window into university life – academics, events and athletics – which will build on our rich tradition of open educational content for the larger community,” said Christina Maslach, UC Berkeley’s vice provost for undergraduate education.
MIT’s OpenCourseWare efforts and Berkeley’s previous podcast models were indeed good starts but providing the actual video of lectures is a significant step forward. And while it still doesn’t allow for the engagement that makes academia what it is, it’s a heck of an improvement over readings lists, course notes and audio recordings.
Moreover, imagine what this could do for developing country efforts to improve post-secondary education. One of the impacts of the international community’s push for universal primary, and at least semi-funded secondary education, has been a large increase in the number of students wishing to attend post-secondary institutions. But given that in many countries, especially in sub-Saharan Africa, meagre budgets are directed at primary, and then secondary, education, the post-secondary segment has seen its budgets slashed. For example, in the mid-80’s nearly a fifth of the World Bank’s education spending went to higher education whereas a decade later it had dropped to just 7%.
Projects such as this may just enable a re-invigoration of developing country colleges and universities, whether formally by institutions and governments or informally by students, by allowing for the exploitation of content developed elsewhere. Evidently it doesn’t solve the issue of ICT infrastructure but given the paucity of resources available in many DC institutions it might just act as a major complement for students wishing to learn and able to afford an internet cafe.
�
1 Comment
Wikinomics » Blog Archive » Gaming and healthcare
Leave a Reply
Browse Content
- The iPhone, growing up digital, and my daughter's education
- Playbor: When work and fun coincide
- Lessons in collaboration from B.B. King’s
- A decade of frustration ahead?
- Games, user experience, and retroactive Continuity--All enabled by platforms
- Survey: How prepared is the enterprise to lead in the age of unbounded data?
- When you ask customers to dance, let them lead
- Real world examples for collaboration ROI
- Will You Use Target's Mobile Coupons?
- Mobile Platform Magic: Five Things Executives Must Know about Mobility
- On Unintended Consequences
- Mobile Platform Magic: Five Things Executives Must Know about Mobility
- Will You Use Target’s Mobile Coupons?
- Lessons in collaboration from B.B. King’s
- Games, user experience, and retroactive Continuity–All enabled by platforms
- Survey: How prepared is the enterprise to lead in the age of unbounded data?
- A decade of frustration ahead?
- The iPhone, growing up digital, and my daughter’s education
- Real world examples for collaboration ROI
- Playbor: When work and fun coincide
- Security, security, security…
- Physicians are totally antiquated in their use of the computer. Its funny - a r...
- Great list of questions, Laura. Check out this post by someone who signed up for...
- Not everybody will have read Malthus. And the the title heading of this post app...
- Given the numbers not connected properly, there's continuous digital divide....
- Quite possibly....
- Due to global financial crisis companies and individuals are affected. Many work...
- Good post Naumi,
I like how you relate the jazz band performance to customer ...
- Hi Marilyn,
Thanks for the quote! I agree that some of the most interesting...
Business - Mar 16, 2010 15:08 - 1 Comment
Mobile Platform Magic: Five Things Executives Must Know about Mobility
More In Business
- Will You Use Target’s Mobile Coupons?
- Games, user experience, and retroactive Continuity–All enabled by platforms
- Survey: How prepared is the enterprise to lead in the age of unbounded data?
- Real world examples for collaboration ROI
- When you ask customers to dance, let them lead
Entertainment - Mar 9, 2010 16:58 - 3 Comments
Lessons in collaboration from B.B. King’s
More In Entertainment
- CL!CK – LEGO’s fun social product development platform
- Peer Pressure 2.0: Farmville
- Online gaming more than just fun
- The NFL – The most protective league, attempting to control the uncontrollable
- The rise of computational photography and the birth of camera 2.0


[...] policing or the service industry. Or for the sake of pie-in-the sky thinking, could you combine open-source education models with gaming technologies to create new virtual [...]